Thursday, March 5, 2015

Maintenance: Why So Cruel?

Last night we were coding, coding and just coding. Slept at 4:30am and repeatedly done the same for next day. After everything was totally fine, the game was running, we deployed on emulator, physical device, tested everything. Nothing was alarming that's why I uploaded the game in Windows Phone store. After the game got published and appeared in app store. I published the link everywhere in social media without first downloading in my phone and checking it first. Here is what I got. A bug. This made me swear I'll never publish an app without setting permissions from app manifest. Huh. Sick mother of debugging it was.

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